Originally Posted by
Disco Muppet
Finally!
Within 3 steps is a large cast iron hat stand.
Or the knife rack
Or the drawer with the cleaver.
Upon termination of any zombies within the immediate area, plan goes into full effect.
Gather up local weapons, being our own firearms and bows, as well as suitable bladed implements, shovels, cricket bats, etc.
Go to SWMBOs, collect other implements plus fuel, vehicles, etc.
Hit schools cadet Q store for packs, climbing equipment, generators, star pickets, etc. Plus raid supply of MREs and other foodstuffs.
Gunstore will be far too popular, so probably wouldn't bother.
Link up with local comrades on outskirts of town, they've got guns, bows, silencers, etc.
Fight our way to Bunnings.
Looooots of fortifiable materials, large flood lights, proximity to local rescue helicopter depot (i.e right next to it), large flat roof for airborne extraction, regulated aisle structure internally to allow for simplified tactical elimination of undead within the facility. Small exits, with the exception of the trade entrance but this is easily barricaded.
Fortify position, begin to erect fortified structure within carpark. Establish overwatch on roof.
Small raiding parties can be establish to explore the possibility of other weapons, vehicles, fuel, etc. No point trying to beat the initial rush.
Hoard items like anti-bacterial hand wipes and liquids, as there's no time like a biological apocalypse to test the 'kills 99.99% of bacteria' claims.
Utilise bunnings facilities to modify vehicles suitable for high speed raids. I've always been curious about how a wire net around barwork would work, catch zombies in net, inflict damage from driving, bashing, etc. then they're tangled and can be dispatched at your leisure.